Grouping allows players to easily identify your allies, helping them to minimize friendly fire incidents and generally making gameplay more interesting.
Players of opposing factions forming a group is often referred to as mixed group.
Forming a group
Anyone can invite players to their group by
- Staying next to a player they wish to invite and looking at them
- Selecting the option "Invite To Group" from context menu.
- The invitee will see a pop-up message asking to confirm joining, and can select either "Yes" or "No"
- Moving before accepting the invite interrupts the process, the invite option will not work and another invitation needs to be given.
- Currently there is no limit on the number of players in groups.
- A player logging out of the game for any reason also leaves their group, including server restarts.
- Group members are marked on player HUD with their faction icon as well as their nameplate at closer ranges, complete with legion tag.
- Stream Friendly UI prevents nameplates from appearing.
- As the distance between group members increases, members can only see their faction icon without nameplate. At even longer distances, the entire indicator disappears from view.
- If a group member is in a vechicle, their icon is replaced by a wheel icon.
- Dogs are marked for the entire group with the same dog icon visible to dog owners.
- The Traitor flagging system is always in effect, even between members of the same group.
- Players traveling through stronghold territory will be flagged as traitors if they are present in a vehicle with players of opposing faction.